Town: Eg Nuth Yågtagh

Eg Nuth Yågtagh

Eg Nuth Yågtagh
Example Dwarvern architecture.
StateUnited Kingdom of Undermountain
ProvenceGÿtgesheyd Kingdom
Sub ProvenceSwynbank Dutchy
RegionHǔ áē Steppe
Founded910
Community LeaderJarl Kromadin Yadequg
Area5 km2 (2 mi2)
Average Yearly Temp27°C (80°F)
Average Elevation9382 m (-12168 ft)
Average Yearly Precipitation87 cm/y (34 in/y)
Population1266
Population Density253 people per km2 (633 people per mi2)
Town AuraMysticism
Naming
Native nameEg Nuth Yågtagh
Pronunciation/nuth/ /jɑːgˈtagh/
Direct Translation[physical; tangible] [torch]
Translation[Not Yet Translated]

Eg Nuth Yågtagh (/nuth/ /jɑːgˈtagh/ [physical; tangible] [torch]) is a subtropical Town located in Swynbank Dutchy, Gÿtgesheyd Kingdom, within the United Kingdom of Undermountain.

The name Eg Nuth Yågtagh is derived from the Dwarven language, as Eg Nuth Yågtagh was founded by Dyême Rådschå, who was culturaly Dwarvern.

Climate

Eg Nuth Yågtagh has a yearly average temperature of 27°C (80°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a pleasant 22°C (71°F). Eg Nuth Yågtagh receives an average of 87 cm/y (34 in/y) of precipitation, most of which comes in the form of rain during the spring. Eg Nuth Yågtagh covers an area of nearly 5 km2 (2 mi2), and an average elevation of 9382 m (-12168 ft) above sea level.

Overview

Eg Nuth Yågtagh was founded durring the early 10th century, by Dyême Rådschå. The establishment of Eg Nuth Yågtagh was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Eg Nuth Yågtagh's construction back out of the project. Dyême Rådschå pushed on reguardles, and Eg Nuth Yågtagh was finished, but starts off as a terible place to live.

Eg Nuth Yågtagh was built using the conventions of Dwarvern durring the early 10th century. Naturaly, all settlmentss have their own look to them, and Eg Nuth Yågtagh is no diffrent. The town's buildings feature delicute timber framework hidden behind layer upon layer of finly ground plaster bleached to an almost glossy white sheen, with green clay tiled roofs and decorative brass-leafed trim. Even the smallest, poorest looking structures appear to be expencive thanks to the extreem elegence of the organic shapes and paterns going into their lofty, spire-y, vagly gothic designs. The more well off folks live in identicle homes, save for even shiner trim and a more whimsical appearance to their structures flowing forms.

Eg Nuth Yågtagh is buildings are arranged arrounded highly ordered system of premissive packed earth streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town emploies a series of defencive earthworks, spikes, and fences to provide some protection against wild beasts and smaller groups of intelegent foes. Eg Nuth Yågtagh's minimaly adiquite are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the town as needed.

Eg Nuth Yågtagh has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Eg Nuth Yågtagh’s streets. The town is very clearly a joyfull place as well as relaxing. Music can be heard often, as well as laughter. The smell of food and drink permiates the air. You can’t help but smile.

Civic Infrastructure

Eg Nuth Yågtagh has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Eg Nuth Yågtagh.

Eg Nuth Yågtagh has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Eg Nuth Yågtagh has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Eg Nuth Yågtagh has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Eg Nuth Yågtagh's public wards, blessings, and other arcane systems.

Eg Nuth Yågtagh possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Eg Nuth Yågtagh's grid is powered by hydrogalvanic generators.

Eg Nuth Yågtagh has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Eg Nuth Yågtagh has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Eg Nuth Yågtagh's garrison was built using a different architectural style from the rest of the town. The style used is based upon new and innovative technologies of construction and the idea that form should follow function. It was an embrace of minimalism and a rejection of ornament. The style became characterized by an emphasis on volume, asymmetrical compositions, and minimal ornamentation..

In Eg Nuth Yågtagh rainbows form quite often above the Town.

The Leshy, Lichen near Eg Nuth Yågtagh are known to be a mutant strain of the creature.

Eg Nuth Yågtagh's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves orgies to channel Conjuration energies of tier 2 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 2
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5139 m2
    • Cattle and Similar Creatures: 316
    • Poultry: 3798
    • Swine: 253
    • Sheep: 12
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 126

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 7
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 5
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 4

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 9
  • Monks, Monastic: 3
  • Monks, Civic: 4
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 4
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 2

383 of Eg Nuth Yågtagh's population work within a Foundational Occupation.

833 of Eg Nuth Yågtagh's population do not work in a formal occupation, but do contribute to the local economy. 50 (4%) are noncontributers.

Points of Interest

Eg Nuth Yågtagh makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

Almost every community has some problem with bandits and highwaymen, but Eg Nuth Yågtagh is seriously plagued with raiders. One or more groups of persistent plunderers are hitting the community repeatedly, and they lack the necessary resources to fend them off or protect all their holdings.

In time immemorial, reportedly some time during the late 2nd century the Kami blessed the town with good fortune for a year and a day. One of Eg Nuth Yågtagh's local festivals commemorates this miracle.

History